Universe

Universe

Mobile-first wallet app

Mobile-first wallet app

Smart Wallet

Smart Wallet

Smart Wallet

Smart Discounts

Smart Discounts

Smart Discounts

Budget Tracking

Budget Tracking

Budget Tracking

Cover Image
Cover Image
Cover Image

About the project

About the project

About the project


UniVerse - Digital Wallet for Students

Project Overview

UniVerse is a mobile-first wallet app tailored for university students, especially international learners. It centralises student discounts, subscription tracking, and campus payments into one seamless platform. The app was developed through user interviews, journey maps, and iterative prototyping to help students manage money smarter, avoid hidden costs, and access exclusive deals effortlessly.

Business Goals

  • Unify campus discounts, loyalty rewards, and payments in one app

  • Minimise missed subscriptions and overspending

  • Increase student satisfaction through better financial visibility

  • Offer a white-label platform for universities to enhance student services

Context of Use

University students increasingly rely on digital wallets and subscriptions, but most campus services remain disconnected. Apps like Apple Wallet, Google Pay, and UNiDAYS have raised expectations for a single, streamlined experience. UniVerse responds to this by unifying payments, student discounts, and subscriptions into one app.

Mind Map

This mind map sets the stage by illustrating the interconnected problems around student financial struggles, discount discovery, and campus payment complexity. It outlines key domains like budgeting, subscriptions, and tech integration which shaped the problem space.

Visual Abstract

This mind map sets the stage by illustrating the interconnected problems around student financial struggles, discount discovery, and campus payment complexity. It outlines key domains like budgeting, subscriptions, and tech integration which shaped the problem space.

Process Overview

Stanford d. Design Process


The UniVerse project was structured using the Stanford d. design process, supported by participatory design methods at multiple stages. Each phase integrated direct user involvement from discovery and co-ideation to testing and refinement ensuring the final solution was informed by real behaviours, expectations, and feedback loops.

Interveiw Planning

Created a semi-structured guide to explore students' financial habits, discount awareness, and subscription tracking. The interviews balanced consistency with flexibility allowing users to share unplanned insights.

Participant Recruitment Strategy

To gather meaningful insights, I recruited university students who actively manage subscriptions, student discounts, and campus payments.

Cover Visual
Cover Visual
Cover Visual

Homepage
Homepage
Homepage

Works catalogue
Works catalogue
Works catalogue

Project Page
Project Page
Project Page

About Page
About Page
About Page

Client Review

Client Review

Client Review

Strida made my portfolio finally look serious. The sidebar navigation and typography give it such a strong character — clients noticed right away.

Anna Torres

Brand Designer